Designed and implemented a cooperative level editor, enabling real-time collaboration between players within the VR environment.
Integrated Photon Unity Networking (PUN) to establish robust multiplayer functionalities, ensuring seamless synchronization and communication between users.
Optimized network performance to minimize latency and enhance user experience across various VR platforms.
Contributed to the overall game design, emphasizing user engagement and intuitive interaction within the virtual space.
Mentored junior developers through code reviews and guidance, fostering a collaborative and growth-oriented development environment.
Sheeple, a multiplayer game with a custom, in game level editor