Designed and developed most of the events and mechanics in the game
Communicated directly with the lead designer to ensure the mechanics developed fit with the vision
Bubble Bloom is part of a larger project with a wider game selection, designed to reduce stress levels of kids with an AI that cheks the engagement level of kids in the background
Designed and prototyped other games that will be a part of the larger release
A VR experience, ported to iOS and released on the App Store